Once again, my gaming laptop with a Ryzen 9-5900HX and Radeon RX 6800M was able to run with the frame rate uncapped on a 1440p super ultrawide monitor with no problems. Frame rate: The game included 30 frames per second, 60fps, 90fps, 120fps, 144fps, 165fps, 240fps and Unlimited.I did not get a chance to test it on a 4K display but it should be available as it was also there for the PC version of World. In the case of my QHD 1440p super ultrawide monitor, it went all the way up to 5120x1440, which is the highest that my monitor could output. Resolution settings: The game starts out all the way down to good, old 480p.Unfortunately, it does not come with 32:9 aspect ratio available. Aspect ratio: The games comes with standard 16:9 for widescreen as well as 21:9 for ultrawide.Screen mode: You can use fullscreen, windowed or borderless window mode for your display.My Asus ROG AMD Advantage gaming laptop was able to run the game on high settings with no problems, by the way. Graphical settings: I was able to confirm the existence of Low, Average and High settings on my copy of the demo.Settings are also based on a Viotek SUW49DA 1440p super ultrawide monitor. Note that this is not the final copy of the game so things are subject to change from the demo. Here’s a quick rundown of the visual and graphical options for Monster Hunter Rise on PC. Yeah, unfortunately, my work laptop that has Premiere Pro isn’t as powerful as my personal gaming computer so editing with the native resolution and bitrate cranked up is just going to make it gag on a buttload of pixels. Between YouTube compression and the fact that I had to cap the bitrate during editing means this isn’t as good as the real deal running at its full, unlimited glory. In fact, the embedded video below doesn’t even really do it justice, to be honest.
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